Saturday, 13 August 2011

Rendering test

Since the island is going to be rather large, taking ingame screenshots isn't going to be very useful, given the rather limited view distance in the game. Fortunately, there's a tool called mcobj that can export a Minecraft world to an .obj file, which you can import into a 3D rendering package such as Blender or 3D Studio. I spent some time and made a test render of my previous SMP world to see how well it works. It's not exactly perfect (torches become yellow blocks, for example), but I think it will suffice for the overview shots.

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